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So make them deal increased damage after each penetration instead of reduced! They're rather weak and underused now.Shroomite Helmet (The helmet that buffs rockets).After damaging an enemy, it summons the Cool Whip's Snowflake for a few seconds.Decrease the base damage and make it so there are 2 Cool Whips with slightly overlapping attacks, summoning up to 2 Snowflakes at once.Increase the Snowflakes damage in Expert Mode to 20, and in Master Mode to 40.Make the Snowflake projectile be affected by damage modifiers.Make it work similar to the Chain Guillotines but also pierce enemies.Crafted: Chlorophyte Bars + new material Skeleton Metal.+10% increases movement speed and critical strike chance.Increases your max number of sentries by 1.Uninterrupted/no missed attacks grant you +25% damage and +5hp/s Consecutive attacks increase damage and health regeneration.Double tap down to teleport at the cursors location - 30 second Chaos State cooldown.Whip attacks spawn Nano Hornets that home in on enemies and can inflict Confusion.Post-Golem Whip set from Nanites, Martian Conduct Plating and Tiki Armor.Crafting: Souls of Fright + new materials.Increased sized(length) and knockback of melee weapons and whips.
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After you've ran out of mana, you swap out to the 0 mana guns while waiting for your mana to regenerate. Space Gun weapons cost 0 mana (Space Gun, Laser Rifle, Both Zapinators, Magic Finger Guns) - intended to be used for mana regeneration builds that avoid mana sickness.200 max mana => + 10% magic damage 300 max mana => + 15% damage) For every 100 maximum mana your magic damage is increased by 5%.
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